Inheritance diagram for osgGA::AnimationPathManipulator:
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return the name of the object's class type. Must be defined by derived classes. Reimplemented from osgGA::MatrixManipulator. |
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get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix. Implements osgGA::MatrixManipulator. |
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get the position of the manipulator as 4x4 Matrix. Implements osgGA::MatrixManipulator. |
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Get the keyboard and mouse usage of this manipulator. Reimplemented from osgGA::GUIEventHandler. |
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Handle events, return true if handled, false otherwise. Reimplemented from osgGA::MatrixManipulator. |
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Move the camera to the default position. May be ignored by manipulators if home functionality is not appropriate. Reimplemented from osgGA::MatrixManipulator. |
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Start/restart the manipulator. FIXME: what does this actually mean? Provide examples. Reimplemented from osgGA::MatrixManipulator. |
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set the position of the matrix manipulator using a 4x4 Matrix. Implements osgGA::MatrixManipulator. |
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set the position of the matrix manipulator using a 4x4 Matrix. Implements osgGA::MatrixManipulator. |
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