Public Types | |
typedef double | value_type |
Public Member Functions | |
Vec3d () | |
Vec3d (const Vec3f &vec) | |
operator Vec3f () const | |
Vec3d (value_type x, value_type y, value_type z) | |
Vec3d (const Vec2d &v2, value_type zz) | |
bool | operator== (const Vec3d &v) const |
bool | operator!= (const Vec3d &v) const |
bool | operator< (const Vec3d &v) const |
value_type * | ptr () |
const value_type * | ptr () const |
void | set (value_type x, value_type y, value_type z) |
void | set (const Vec3d &rhs) |
value_type & | operator[] (int i) |
value_type | operator[] (int i) const |
value_type & | x () |
value_type & | y () |
value_type & | z () |
value_type | x () const |
value_type | y () const |
value_type | z () const |
bool | valid () const |
bool | isNaN () const |
value_type | operator * (const Vec3d &rhs) const |
const Vec3d | operator^ (const Vec3d &rhs) const |
const Vec3d | operator * (value_type rhs) const |
Vec3d & | operator *= (value_type rhs) |
const Vec3d | operator/ (value_type rhs) const |
Vec3d & | operator/= (value_type rhs) |
const Vec3d | operator+ (const Vec3d &rhs) const |
Vec3d & | operator+= (const Vec3d &rhs) |
const Vec3d | operator- (const Vec3d &rhs) const |
Vec3d & | operator-= (const Vec3d &rhs) |
const Vec3d | operator- () const |
value_type | length () const |
value_type | length2 () const |
value_type | normalize () |
Public Attributes | |
value_type | _v [3] |
Friends | |
std::ostream & | operator<< (std::ostream &output, const Vec3d &vec) |
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Length of the vector = sqrt( vec . vec ) |
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Length squared of the vector = vec . vec |
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Normalize the vector so that it has length unity. Returns the previous length of the vector. |
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Multiply by scalar. |
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Dot product. |
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Unary multiply by scalar. |
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Binary vector add. |
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Unary vector add. Slightly more efficient because no temporary intermediate object. |
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Negation operator. Returns the negative of the Vec3d. |
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Binary vector subtract. |
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Unary vector subtract. |
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Divide by scalar. |
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Unary divide by scalar. |
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Cross product. |
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