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include
Random.h
Go to the documentation of this file.
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// Copyright (c) 2009-2014 Alan Wright. All rights reserved.
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// Distributable under the terms of either the Apache License (Version 2.0)
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// or the GNU Lesser General Public License.
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#ifndef RANDOM_H
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#define RANDOM_H
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#include "
LuceneObject.h
"
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namespace
Lucene {
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class
LPPAPI
Random
:
public
LuceneObject
{
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public
:
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Random
();
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Random
(int64_t seed);
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virtual
~
Random
();
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protected
:
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int64_t
seed
;
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public
:
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void
setSeed(int64_t seed);
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int32_t nextInt(int32_t limit = INT_MAX);
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double
nextDouble();
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protected
:
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int32_t next(int32_t bits);
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};
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}
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#endif
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