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include
FieldInfo.h
Go to the documentation of this file.
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// Copyright (c) 2009-2014 Alan Wright. All rights reserved.
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// Distributable under the terms of either the Apache License (Version 2.0)
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// or the GNU Lesser General Public License.
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#ifndef FIELDINFO_H
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#define FIELDINFO_H
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#include "
LuceneObject.h
"
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namespace
Lucene {
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class
FieldInfo
:
public
LuceneObject
{
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public
:
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FieldInfo
(
const
String& na,
bool
tk, int32_t nu,
bool
storeTermVector
,
bool
storePositionWithTermVector
,
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bool
storeOffsetWithTermVector
,
bool
omitNorms
,
bool
storePayloads
,
bool
omitTermFreqAndPositions
);
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virtual
~FieldInfo
();
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LUCENE_CLASS
(
FieldInfo
);
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public
:
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String
name
;
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bool
isIndexed
;
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int32_t
number
;
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// true if term vector for this field should be stored
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bool
storeTermVector
;
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bool
storeOffsetWithTermVector
;
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bool
storePositionWithTermVector
;
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bool
omitNorms
;
// omit norms associated with indexed fields
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bool
omitTermFreqAndPositions
;
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bool
storePayloads
;
// whether this field stores payloads together with term positions
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public
:
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virtual
LuceneObjectPtr
clone
(
const
LuceneObjectPtr
& other =
LuceneObjectPtr
());
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void
update
(
bool
isIndexed
,
bool
storeTermVector,
bool
storePositionWithTermVector,
bool
storeOffsetWithTermVector,
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bool
omitNorms,
bool
storePayloads,
bool
omitTermFreqAndPositions);
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};
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}
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#endif
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