#include <csound.h>
Data Fields | |
char * | devName |
int | devNum |
int | bufSamp_SW |
int | bufSamp_HW |
int | nChannels |
int | sampleFormat |
float | sampleRate |
char* csRtAudioParams::devName |
device name (NULL/empty: default)
device number (0-1023), 1024: default
buffer fragment size (-b) in sample frames
total buffer size (-B) in sample frames
number of channels
sample format (AE_SHORT etc.)
sample rate in Hz