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0-9 | A | B | C | D | E | F | G | H | I | K | L | M | N | O | P | Q | R | S | T | U | V | W | Z |
— 0-9 —
- 0-efficiency
- 1-4 move
- See: elementary moves
- 2-0 edge move
- See: elementary moves
- 2-0 vertex move
- See: elementary moves
- 2-1 move
- See: elementary moves
- 2-3 move
- See: elementary moves
- 2-manifold triangulation
- See: triangulation, 2-manifold
- 3-2 move
- See: elementary moves
- 3-ball recognition
- 3-Manifold Recogniser (Matveev)
- 3-manifold recognition
- 3-manifold triangulation
- See: triangulation, 3-manifold
- 3-sphere recognition
- 4-4 move
- See: elementary moves
— A —
- almost normal surfaces
- See: normal surfaces
- angle structures
- API documentation
- See: documentation
- augmented triangular solid torus, creation
- auto-indent
— B —
- barycentric subdivision
- book closing move
- See: elementary moves
- book opening move
- See: elementary moves
- boundary
- boundary components, viewing in a triangulation
- boundary shelling move
- See: elementary moves
- boundary slopes for spun-normal surfaces
- bug reporting
— C —
- C++ source
- See: source code
- calculation engine
- canonical retriangulation
- Casson
- See: Orb
- census
- creating a census of splitting surface signatures
- creating a census of triangulations (command-line)
- creating a census of triangulations (GUI)
- distributing census creation across several machines
- searching for a triangulation across the census databases (GUI)
- searching for a triangulation across the census databases (command line)
- central surfaces, recognising
- certifying hyperbolicity
- See: hyperbolic manifolds, certifying hyperbolicity
- character encodings
- cloning packets
- close book
- See: elementary moves
- code
- See: libraries
- collapsing an edge
- See: elementary moves
- combinatorial composition
- combining data files
- combining surface filters
- comma-separated values
- command-line tools
- compactness of normal surfaces
- compatibility matrices for normal surfaces
- compiling
- component decomposition
- components, viewing in a triangulation
- composition, combinatorial
- See: combinatorial composition
- configuration
- connected sum
- connectedness, testing for
- container packets
- conversion
- coordinate systems, normal surface
- crushing a normal surface
- crushing an edge
- See: elementary moves
- CSV
- See: comma-separated values
- cusps
- custom surfaces
- cutting along a normal surface
- CW-decomposition
— D —
- data files
- See: files
- decomposition
- Dehn fillings
- See: fillings on cusps
- dehydrated triangulations
- deleting packets
- disjoint normal surfaces
- See: compatibility matrices for normal surfaces
- docking packets
- documentation
- double cover
- See: orientable double cover
- drilling edges
- See: edges, drilling out of a triangulation
- dual 1-skeleton
- See: face pairing graphs
- dual CW-decomposition
- See: CW-decomposition
- dumping contents of a file
— E —
- edge linking surfaces, recognising
- edge weight normal coordinates
- See: coordinate systems
- edges, drilling out of a triangulation
- edges, viewing in a triangulation
- editing packets
- elementary moves on triangulations
- embeddability in homology spheres
- embedded normal surfaces, enumerating
- encodings
- See: character encodings
- enumerating vertex angle structures
- enumerating vertex or fundamental normal surfaces
- Epstein-Penner cell decomposition
- See: canonical retriangulation
- errors, fixing
- Euler characteristic
- examples
- exporting data
- extension
— F —
- face arc normal coordinates
- See: triangle arc normal coordinates
- face gluings
- See: tetrahedron face gluings
- face pairing graphs
- faces, viewing in a triangulation
- See: triangles (2-faces), viewing in a triangulation
- feature set
- figure eight knot complement
- files
- fillings on cusps
- filtering normal surface lists
- See: surface filters
- finite boundary
- See: boundary
- floating packets in separate windows
- frequently asked questions
- fundamental group
- fundamental normal surfaces, enumerating
— G —
- GAP (Groups, Algorithms and Programming)
- globally compatible normal surfaces
- See: compatibility matrices for normal surfaces
- gluing equations, hyperbolic
- gluings
- See: tetrahedron face gluings
- graphs, face pairing
- See: face pairing graphs
- Graphviz
— I —
- ideal vertices
- identifications
- See: tetrahedron face gluings
- identifying file types
- immersed / singular normal surfaces
- importing data
- incompressible surfaces, testing for
- induced homology map
- See: homology groups
- interface
- See: user interface
- internationalisation
- See: character encodings
- invalid
- See: valid
- irreducibility, testing
- isomorphism signatures
- isomorphism testing
— L —
- labelling face pairing graphs
- LATIN1
- See: character encodings
- layered lens space, creation
- layered loop, creation
- layered solid torus
- legacy surfaces
- legacy almost normal coordinates
- See: coordinate systems
- Legendre symbol vector
- lens space, creation
- libraries
- licence details
- links, vertex
- See: vertex links
- locally compatible normal surfaces
- See: compatibility matrices for normal surfaces
- log files, summarising (MPI)
- look up
- See: search
— M —
- mailing lists
- matching equations for normal surfaces
- Matveev's 3-Manifold Recogniser
- See: 3-Manifold Recogniser
- merging data files
- moving packets in the packet tree
- MPI
- See: parallel processing
— N —
- naming
- normal surfaces
- basic properties
- breakdown of total counts by properties
- central surfaces, recognising
- compatibility matrices
- coordinate systems, different systems explained
- coordinate systems, viewing in different systems
- counting different types of surfaces
- crushing a surface
- cutting along a surface
- definition
- edge links, recognising
- enumerating vertex or fundamental normal surfaces
- exporting to CSV files
- filtering surface lists
- matching equations
- naming surfaces in a list
- numbering surfaces in a list
- splitting surfaces, recognising
- vertex links, recognising
— O —
- octagons
- octagonal almost normal surfaces
- See: normal surfaces
- one-sidedness
- See: sidedness
- open book
- See: elementary moves
- options
- See: configuration
- Orb
- orientability
- orientable double cover
- orienting tetrahedra
— P —
- packet tree
- packets
- padlock
- paper clip
- parallel processing
- PDF documents
- peripheral curves on cusps
- permanently fill cusps
- Poincaré homology sphere
- preferences
- See: configuration
- puncturing a triangulation
- Python scripting
- See: scripting
— Q —
- quadrilateral normal coordinates
- See: coordinate systems
- quadrilateral-octagon almost normal coordinates
- See: coordinate systems
- questions, frequently asked
— R —
- randomising triangulations
- rank vector
- real boundary
- See: boundary
- Recogniser, 3-Manifold (Matveev)
- See: 3-Manifold Recogniser
- recognising 3-manifolds
- recognising triangulations
- reducibility, testing
- rehydrating triangulations
- See: dehydrated triangulations
- removing
- See: deleting
- renaming
- See: naming
- reporting bugs
— S —
- samples
- See: examples
- scripting
- accessing Regina objects, classes and methods
Boost.Python.ArgumentError
, resolving- caveats and traps
- command-line scripting interface
- configuration
- documentation of Regina objects, classes and methods
- enabling
- examples
- exporting Python scripts
- importing Python scripts
- invoking in the GUI
- ownership of objects
- Python libraries
- script packets
TypeError
, resolving
- search
- Seifert fibred space, creation
- Seifert-Weber dodecahedral space
- See: Weber-Seifert dodecahedral space
- settings
- See: configuration
- shell boundary
- See: elementary moves
- shapes of tetrahedra
- sidedness of a normal surface
- sigma vector
- signatures, splitting surface
- See: splitting surfaces
- simplifying group presentations
- simplifying triangulations
- singular / immersed normal surfaces
- See: immersed / singular surfaces
- skeleton
- SnapPea
- SnapPea triangulation
- canonical retriangulation
- converting from native Regina triangulations
- converting to native Regina triangulations
- cusps, viewing and filling
- examples, creating
- filling coefficients
- fundamental group
- homology
- orientability
- permanently filling cusps
- randomising
- SnapPea file contents, creating from
- SnapPea file contents, exporting to
- solution type
- tetrahedron shapes
- vertex links
- volume
- solid torus recognition
- solution type
- See: hyperbolic manifolds, solution type
- source code
- splitting surfaces
- spun-normal surfaces
- standard normal coordinates
- See: coordinate systems
- standard subcomplexes
- strict angle structures
- subcomplex
- subdivision of triangulations
- surface
- See: triangulation, 2-manifold
- surface filters
- surface, normal
- See: normal surfaces
— T —
- tab size
- taut angle structures
- test suite
- tetrahedra
- text encodings
- See: character encodings
- text packets
- torsion linking form
- tree
- See: packet tree
- triangle arc normal coordinates
- See: coordinate systems
- triangles (2-faces), viewing in a triangulation
- triangulation, 2-manifold
- triangulation, 3-manifold
- 0-efficiency, testing for
- 0-efficient triangulation, conversion to
- 3-ball recognition
- 3-manifold, recognising
- 3-sphere recognition
- barycentric subdivision
- boundary components, viewing
- boundary, converting real to ideal
- boundary, testing for
- combinatorial composition
- component decomposition
- components, viewing
- connected sum, building
- connected sum, decomposition
- connectedness
- converting from a SnapPea triangulations
- converting to a SnapPea triangulation
- creation
- cusps
- dehydration string, rehydrating
- drilling edges
- elementary moves (3-2, 4-4, open book, etc.)
- examples, creating
- exporting to external files
- face pairing graphs
- faces, viewing shapes
- fundamental group
- homology groups
- hyperbolic solution type
- hyperbolicity, certifying
- ideal vertices, creation
- ideal vertices, testing for
- ideal vertices, truncation
- importing from external files
- isomorphism and subcomplex testing
- isomorphism signature, recreating from
- orientability
- orientable double cover
- puncturing
- recognising the underlying 3-manifold
- searching for a triangulation across the census databases
- simplification
- skeleton, viewing details
- SnapPea triangulations
- solid torus recognition
- splitting surface, reconstructing triangulation from
- splitting surface, testing for
- tetrahedron face gluings, editing
- triangles, viewing shapes
- Turaev-Viro invariants
- unknot complement recognition
- validity
- volume
- troubleshooting
- truncation of ideal vertices
- Turaev-Viro invariants
- two-sidedness
- See: sidedness
— U —
- undocking packets
- unknot recognition
- user interface
- user libraries
- See: libraries
- UTF-8
- See: character encodings
— V —
- valid edges, testing for
- valid triangulation, testing for
- veering structures
- vertex angle structures, enumerating
- vertex linking surfaces, recognising
- vertex links
- triangulating for native triangulations
- triangulating for SnapPea triangulations
- vertex normal surfaces, enumerating
- vertices, viewing in a triangulation
- viewing packets
- volume
- See: hyperbolic manifolds, volume
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