#include <property.hpp>
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Property (Context *context=0, const Path &path="") | |
virtual | ~Property () |
const std::vector< PropertyEntry > & | entries () const |
void | set (const char *name, const char *value) |
void | remove (const char *name) |
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get the list of properties for the path. throws an exception if the path isnt versioned. |
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Deletes a property.
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Sets an existing property with a new value or adds a new property. If a result is added it does not reload the result set. Run loadPath again.
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