Quick Tips
This page describes some short tips that can help you use Misfit Model 3D
more effectively.
General Modeling Tips
- Use the properties panel
- Background images
- Snap to grid/vertex
- Drag vertex on edge
- Edge turn
- Edge divide
- Extrude
- Holding shift tips
- Normals face out
Viewports
- Toggle ortho/persp viewport
- Middle mouse pan
- Scroll wheel zoom
- Ctrl-Rotate with wheel and pan buttons
- Ctrl-Rotate ortho
- Viewport bookmarks
Texturing
- Remember must have group for texture, all triangles share
- Middle mouse pan
- Scroll wheel zoom
- Texture projections
- Paint Texture
- Reload Textures
Importing and Exporting
- File | Export
- Importing Animations
- Merging
- Quake MD2
- Quake MD3
Animations
- Use rotate instead of translate
- Set keyframe in first and last frames
- Use Set Rotation/Translation Keyframe for default starting point
- Converting skeletal to frame
Alpha Blending
- Disable back-facing polygons
- Eliminate co-planar triangles (separate)
Advanced
- Custom keyboard shortcuts
- Boolean operations
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Copyright © 2004-2007, Kevin Worcester