A class for syncronizing the gout stream or a ConsoleBuffer. More...
#include <ConsoleStream.h>
Public Member Functions | |
ConsoleMutex (bool isAcquiring) | |
void | action (GOut &o) const |
void | action (SynchronizedObject &o) const |
A class for syncronizing the gout stream or a ConsoleBuffer.
You won't create this class directly, but instead will use the GNE::Console::acquire and GNE::Console::release variables.