The Emacs mode for programming in Ada 95 with GNAT helps the user in understanding existing code and facilitates writing new code. It furthermore provides some utility functions for easier integration of standard Emacs features when programming in Ada.
If you got the Ada mode as a separate distribution, you should have a look at the `README' file. It explains the basic steps necessary for a good installation of the emacs Ada mode.
Installing the Ada mode is basically just a matter of copying a few files into the Emacs library directories. Every time you open a file with a file extension of `.ads' or `.adb', Emacs will automatically load and activate the Ada mode.
See the section See section Using non-standard file names if your files do not use these extensions and if you want Emacs to automatically start the Ada mode every time you edit an Ada file.
See also the Emacs documentation for general usage variables that you might want to set.
This Ada mode works best with Emacs 20.3 or higher (the easy editing features for the project files won't work with any older version), but most of the commands should work with older versions too. Please try to install the most recent version of Emacs on your system before installing the Ada mode.
Although part of the Ada mode is compiler independent, the most advanced features are specific to the Gnat compiler http://www.gnat.com.
The following files are provided with the Ada mode distribution:
The ada-mode is fully customizable. Everything, from the file names to the automatic indentation and the automatic casing can be adapted to your own needs.
There are two different kinds of variables that control this customization, both are easy to modify.
The first set of variables are standard Emacs variables. Of course, some
are defined only for the Ada mode, whereas others have a more general
meaning in Emacs. Please see the Emacs documentation for more
information on the latest. In this documentation, we will detail all the
variables that are specific to the Ada mode, and a few others. The names
will be given, as in ada-case-identifier
.
Emacs provides an easy way to modify them, through a special mode called customization. To access this mode, select the menu Ada->Customize. This will open a new buffer with some fields that you can edit. For instance, you will get something like:
Put below the compiler switches. comp_opt= _____________________________________
The first line gives a brief description of the variable. The second line is the name of the variable and the field where you can give a value for this variable. Simply type what you want in the field.
When you are finished modifying the variables, you can simply click on the Save for future sessions button at the top of the buffer (click with the middle mouse button). This will save the values in your `.emacs' file, so that next time you start Emacs they will have the same values.
Some users might prefer to modify the variables directly in their configuration file, `.emacs'. This file is coded in Emacs lisp, and the syntax to set a variable is the following:
(setq variable-name value)
The second set of variables for customization are set through the use of project files. These variables are specific to a given project, whereas the first set was more general. For more information, please See section Project files.
Emacs provides a full Integrated Development Environment for GNAT and Ada programmers. That is to say, editing, compiling, executing and debugging can be performed within Emacs in a convenient and natural way.
To take full advantage of this features, it is possible to create a file in the main directory of your application, with a '.adp' extension. This file contain all needed information dealing with the way your application is organized between directories, the commands to compile, run and debug it etc. Creating this file is not mandatory and convenient defaults are automatically provided for simple setups. It only becomes necessary when those above mentioned defaults need customizing.
A simple way to edit this file is provided for Emacs 20.2 or newer, with the following functions, that you can access also through the Ada menu. It is also possible to edit the project file as a regular text file.
Once in the buffer for editing the project file, you can save your modification using the '[OK]' button at the bottom of the buffer, or simply use the usual C-x C-s binding. To cancel your modifications, simply kill the buffer or click on the '[CANCEL]' button at the button.
Each buffer using Ada mode will be associated with one project file when there is one available, so that Emacs can easily navigate through related source files for instance.
The following variables can be defined in a project file. They all have a default value, so that small projects do not need to create a project file.
Some variables below can be referenced in other variables, using a
shell-like notation. For instance, if the variable comp_cmd
contains a sequence like ${comp_opt}
, the value of that variable
will be substituted.
Here is the list of variables:
src_dir [default: "./"]
obj_dir [default: "./"]
comp_opt [default: ""]
${comp_opt}
notation. This is intended to store the default
switches given to `gnatmake' and `gcc'.
bind_opt=SWITCHES [default: ""]
${bind_opt}
notation. This is intended to store the default
switches given to `gnatbind'.
link_opt=SWITCHES [default: ""]
${link_opt}
notation. This is intended to store the default
switches given to `gnatlink'.
main=EXECUTABLE [default: ""]
${main}
notation.
cross_prefix=PREFIX [default: ""]
remote_machine=MACHINE [default: ""]
comp_cmd=COMMAND [default: "${cross_prefix}gcc -c -I${src_dir} -g -gnatq"]
make_cmd=COMMAND [default: "${cross_prefix}gnatmake ${main} -aI${src_dir} -aO${obj_dir} -g -gnatq -cargs ${comp_opt} -bargs ${bind_opt} -largs ${link_opt}"]'
run_cmd=COMMAND [default: "${main}"]
debug_cmd=COMMAND [default: "${cross_prefix}gdb ${main}"]
This section gives more details on the project file setup and is only of interest for advanced users.
Usually, an Ada file is part of a larger application, whose sources and objects can be spread over multiple directories. The first time emacs is asked to compile, run or debug an application, or when a cross reference function is used (goto declaration for instance), the following steps are taken:
ada-prj-default-project-file
is set,
use the project file specified in this variable.
obj_dir
defined
in the project file. If this file can not be found, emacs proposes to
compile the source using the comp_cmd
defined in the project file
in order to create the ali file.
ada-xref-create-ali
is
set, otherwise the reference is searched in the obsolete ali file with
possible inaccurate results.
src_dir
defined in the project file. Put the cursor at the
correct position and display this new cursor.
The Ada mode is made to help you understand the structure of your source files. Some people like having colors or different fonts depending on the context: commands should be displayed differently than keywords, which should also be different from strings, ...
Emacs is able to display in a different way the following syntactic entities:
This is not the default behavior for Emacs. You have to explicitly activate it. This requires that you add a new line in your `.emacs' file (if this file does not exist, just create it).
(global-font-lock-mode t)
But the default colors might not be the ones you like. Fortunately, there is a very easy way to change them. Just select the menu Help->Customize->Specific Face... and press Return. This will display a buffer will all the "faces" (the colors) that Emacs knows about. You can change any of them.
There are several easy to use commands to stroll through Ada code. All these functions are available through the Ada menu, and you can also use the following key bindings or the command names:
end
. If point is at the end of a
subprogram, this command jumps to the corresponding begin
if the
user option ada-move-to-declaration
is nil
(default), it
jumps to the subprogram declaration otherwise.
These functions use the information in the output of the Gnat Ada
compiler. However, if your application was compiled with the
-gnatx
switch, these functions will not work, since no extra
information is generated by GNAT. See GNAT documentation for further
information.
Emacs will try to run Gnat for you whenever the cross-reference
informations are older than your source file (provided the
ada-xref-create-ali
variable is non nil). Gnat then produces a
file with the same name as the current Ada file but with the extension
changed to .ali
. This files are normally used by the binder, but
they will also contain additional cross-referencing information.
Emacs and the Ada mode provide two general ways for the completion of identifiers. This is an easy way to type faster: you just have to type the first few letters of an identifiers, and then loop through all the possible completions.
The first method is general for Emacs. It will work both with Ada buffers, but also in C buffers, Java buffers, ... The idea is to parse all the opened buffers for possible completions.
For instance, if the following words are present in any of the opened files: my_identifier, my_subprogam, then you will have this scenario:
You type: myM-/ Emacs will display: my_identifier If you press M-/ once again, Emacs will replace my_identifier with my_subprogram. Pressing M-/ once more will bring you back to my_identifier.
This is a very fast way to do completion, and the casing of words will also be respected.
The second method is specific to Ada buffer, and even to users of the Gnat compiler. Emacs will search the cross-information found in the .ali files generated by Gnat for possible completions.
The main advantage is that this completion is more accurate: only existing identifier will be suggested, you don't need to have a file opened that already contains this identifiers,...
On the other hand, this completion is a little bit slower and requires that you have compiled your file at least once since you created that identifier.
You can display a choice menu with all procedure/function/task declarations in the file and choose an item by mouse click to get to its declaration. This function is accessible through the 'Ada' menu when editing a Ada file, or simply through the following key binding :
The Ada mode comes with a full set of rules for automatic indentation. You can of course configure the indentation as you want, by setting the value of a few variables.
As always, the preferred way to modify variables is to use the
Ada->Customize
menu (don't forget to save your changes!). This
will also show you some example of code where this variable is used, and
hopefully make things clearer.
The relevant variables are the following:
ada-broken-indent (default value: 2)
ada-indent (default value: 3)
ada-indent-record-rel-type (default value: 3)
ada-label-indent (default value: -4)
ada-stmt-end-indent (default value: 0)
ada-when-indent (default value: 3)
ada-indent-is-separate (default value: t)
ada-indent-to-open-paren (default value: t)
ada-indent-after-return (default value: t)
Most of the time, the indentation will be automatic, i.e when you will press Return, the cursor will move to the correct column on the next line.
However, you might want or need sometimes to re-indent the current line or a set of lines. For this, you can simply go to that line, or select the lines, and then press TAB. This will automatically re-indent the lines.
To help you correctly align fields in a subprogram parameter list, Emacs provides one function that will do most of the work for you. This function will align the declarations on the colon (':') separating argument names and argument types, plus align the 'in', 'out' and 'in out' keywords if required.
Casing of identifiers, attributes and keywords is automatically
performed while typing when the variable ada-auto-case
is set.
Every time you press a word separator, the previous word is
automatically cased.
You can customize the automatic casing differently for keywords,
attributes and identifiers. The relevant variables are the following:
ada-case-keyword
, ada-case-attribute
and
ada-case-identifier
.
All these variables can have one of the following values:
My_vARIable
is converted to my_variable
.
My_vARIable
is converted to MY_VARIABLE
.
My_vARIable
is converted to My_Variable
.
My_vARIable
is
converted to My_VARIable
.
These functions, although they will work in most cases, will not be accurate sometimes. The Ada mode allows you to define some exceptions, that will always be cased the same way.
The idea is to create a dictionary of exceptions, and store it in a
file. This file should contain one identifier per line, with the casing
you want to force. The default name for this file is
`~/.emacs_case_exceptions'. You can of course change this name,
through the variable ada-case-exception-file
.
When working on project involving multiple programmers, we recommend that every member of the team sets this variable to the same value, which should point to a system-wide file that each of them can write. That way, you will ensure that the casing is consistent throughout your application(s).
There are two ways to add new items to this file: you can simply edit it as you would edit any text file, and add or suppress entries in this file. Remember that you should put one entity per line. The other, easier way, is to position the cursor over the word you want to add, in an Ada buffer. This word should have the casing you want. Then simply select the menu Ada->Edit->Create Case Exception, or the key C-c C-y. The word will automatically be added to the current list of exceptions and to the file.
Automatic casing can be performed on port or whole buffer using:
ada-case-exception-file
.
NOTE: This features are not available on VMS for Emacs 19.28. The functions used here do not exist on Emacs 19.28.
Templates exist for most Ada statements. They can be inserted in the buffer using the following commands:
By default, comment lines get indented like Ada code. There are a few additional functions to handle comments:
Ada mode provides a much complete environment for compiling, debugging and running an application within Emacs.
All the commands used by Emacs to manipulate your application can be customized in the project file. Some default values are provided, but these will likely not be good enough for a big or even medium-sized project. See the section on the project file for an explanation on how to set up the commands to use.
One of the variables you can set in your project file,
cross_prefix
, indicates whether you are using a cross-compilation
environment, and if yes for which target. The default command used for
compilation will add this cross_prefix
in front of the name:
gcc
will become cross_prefix
-gcc
, gnatmake
will become cross_prefix
-gnatmake
, ...
This will also modify the way your application is run and debugged, although this is not implemented at the moment.
Here are the commands for building and using an Ada application
compile
command from the
Ada menu. It compiles unconditionally the current source using the
comp_cmd
variable of the project file. Compilation options can be
customized with the variable comp_opt
of the project file.
Emacs will display a new buffer that contains the result of the
compilation. Each line associated with an error will become active: you
can simply click on it with the middle button of the mouse, or move the
cursor on it and press Return. Emacs will then display the
relevant source file and put the cursor on the line and column the error
was found at.
You can also simply press the C-x ` key and Emacs will jump to the
first error. If you press that key again, it will move you to the second
error, and so on.
Some error messages might also include references to some files. These
references are also clickable in the same way.
build
command from the
Ada menu. It compiles all obsolete units of the current application
using the make_cmd
variable of the project file. Compilation
options can be customized with the variable comp_opt
of the
project file, binder options with bind_opt
and linker options
with link_opt
. The main unit of the application may be specified
with main
.
The compilation buffer is also active in the same way it was for the above
command.
run
command from the
Ada menu. It executes the current application in an emacs
buffer. Arguments can be passed through before executing. The execution
buffer allows for interactive input/output.
This command is not yet available in a cross-compilation
toolchain. Emacs would first need to log on the target before running
the application. This will be implemented in a future release of Gnat.
debug
command from the
Ada menu. It runs the current application under the control of the GNAT
debugger in emacs windows.
This command is not yet available in a cross-compilation toolchain.
By default, Emacs is configured to use the GNAT style file names, where file names are the package names, and the extension for spec and bodies are respectively .ads and .adb.
If you want to use other types of file names, you need to set some variables in your .emacs.
For instance, if your files are called <unit>_s.ada and <unit>_b.ada respectively for spec and bodies, you need to add the following to your `.emacs' :
(add-hook 'Ada mode-hook '(lambda () (setq ada-spec-suffix "_s.ada") (setq ada-body-suffix "_b.ada")))
If the basic filename is not the unit name, then things are a little more complicated. You then need to rewrite the function ada-make-filename-from-adaname (see the file Ada mode.el for an example).
When you work on project that involve a lot of programmers, it is generally the case that you will edit the files on your own machine, but you want to compile, run and debug your application in another buffer.
Fortunately, here too Emacs provides a very convenient way to do this.
First of all, the files do not need to be on your machine. Emacs can
edit any remote file, by doing transparent FTP sessions between your
machine and the remote machine that stores your files. This is a special
Emacs mode, called ange-ftp
. To use it, you just have to use a
slightly different syntax when you open a file.
For instance, if you want to open the file /work/foo.adb on the machine aleph.gnu.org, where you log in as qwe, you would simply do this: C-x C-f /qwe@aleph.gnu.org:/work/foo.adb Return i.e put your name, the name of the machine and the name of the file.
The first time, Emacs will ask you for a password that it will remember until you close the current Emacs. Even if the ftp session times out, you won't need to reenter your password.
Every time you save the file, Emacs will upload it to the remote machine transparently. No file is modified on the local machine.
If the machine you want to compile on is not the one your Emacs is
running on, you can set the variable remote_machine
in the
project file for your application.
This will force Emacs to issue a rsh command for the compilation, instead of running it on the local machine. Unfortunately, this won't work on Windows workstations, since this protocol is not supported.
If yourremote_machine
is aleph.gnu.org and the standard compilation command iscd /work/ && gnatmake foo
, then Emacs will actually issue the commandrsh aleph.gnu.org 'cd /work/ && gnatmake foo'
.
The advantage of using the remote_machine
variable is that it is
easier to change that machine without having to modify the compilation
command.
Note that if you need to set up some environment variables before the compilation, you need to insert a call to the appropriate initialization script in the compilation command, for instance:
build_cmd= initialization_script ; cd /work/ && gnatmake foo
This feature is not completely implemented yet.
However, most of the time, you will be able to run your application remotely simply by replacing it with a 'rsh' call on Unix.
For instance, if your command was '${main}', you could replace it with 'rsh aleph.gnu.org ${main}'.
However, this would not fully work for instance on vxworks, where rsh is not supported.
This document was generated on July, 1 1999 using texi2html 1.56k.
Emmanuel Briot July, 1 1999