InfcNodeRequest

InfcNodeRequest

Synopsis

                    InfcNodeRequest;
                    InfcNodeRequestClass;
void                infc_node_request_finished          (InfcNodeRequest *request,
                                                         const InfcBrowserIter *iter);

Object Hierarchy

  GObject
   +----InfcRequest
         +----InfcNodeRequest

Properties

  "node-id"                  guint                 : Read / Write / Construct Only

Signals

  "finished"                                       : Run Last

Description

Details

InfcNodeRequest

typedef struct _InfcNodeRequest InfcNodeRequest;


InfcNodeRequestClass

typedef struct {
  InfcRequestClass parent_class;

  /* Signals */
  void (*finished)(InfcNodeRequest* node_request,
                   const InfcBrowserIter* iter);
} InfcNodeRequestClass;


infc_node_request_finished ()

void                infc_node_request_finished          (InfcNodeRequest *request,
                                                         const InfcBrowserIter *iter);

Emits the "finished" signal on request.

request :

A InfcNodeRequest.

iter :

A InfcBrowserIter pointing to a node affected by the request.

Property Details

The "node-id" property

  "node-id"                  guint                 : Read / Write / Construct Only

The ID of the node affected by the request.

Default value: 0

Signal Details

The "finished" signal

void                user_function                      (InfcNodeRequest *infcnoderequest,
                                                        InfcBrowserIter *arg1,
                                                        gpointer         user_data)            : Run Last

infcnoderequest :

the object which received the signal.

arg1 :

user_data :

user data set when the signal handler was connected.