gdb uses struct value
, or values, as an internal
abstraction for the representation of a variety of inferior objects
and gdb convenience objects.
Values have an associated struct type
, that describes a virtual
view of the raw data or object stored in or accessed through the
value.
A value is in addition discriminated by its lvalue-ness, given its
enum lval_type
enumeration type:
not_lval
lval_memory
lval_register
lval_internalvar
lval_internalvar_component
lval_computed
Pointers to these functions are stored in a struct lval_funcs
instance (declared in value.h), and passed to the
allocate_computed_value
function, as in the example below.
static void nil_value_read (struct value *v) { /* This callback reads data from some backend, and stores it in V. In this case, we always read null data. You'll want to fill in something more interesting. */ memset (value_contents_all_raw (v), value_offset (v), TYPE_LENGTH (value_type (v))); } static void nil_value_write (struct value *v, struct value *fromval) { /* Takes the data from FROMVAL and stores it in the backend of V. */ to_oblivion (value_contents_all_raw (fromval), value_offset (v), TYPE_LENGTH (value_type (fromval))); } static struct lval_funcs nil_value_funcs = { nil_value_read, nil_value_write }; struct value * make_nil_value (void) { struct type *type; struct value *v; type = make_nils_type (); v = allocate_computed_value (type, &nil_value_funcs, NULL); return v; }
See the implementation of the $_siginfo
convenience variable in
infrun.c as a real example use of lval_computed.