org.sunflow.core.shader
Class TexturedAmbientOcclusionShader

java.lang.Object
  extended by org.sunflow.core.shader.AmbientOcclusionShader
      extended by org.sunflow.core.shader.TexturedAmbientOcclusionShader
All Implemented Interfaces:
RenderObject, Shader

public class TexturedAmbientOcclusionShader
extends AmbientOcclusionShader


Constructor Summary
TexturedAmbientOcclusionShader()
           
 
Method Summary
 Color getBrightColor(ShadingState state)
           
 boolean update(ParameterList pl, SunflowAPI api)
          Update this object given a list of parameters.
 
Methods inherited from class org.sunflow.core.shader.AmbientOcclusionShader
getOpacity, getRadiance, isOpaque, scatterPhoton
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TexturedAmbientOcclusionShader

public TexturedAmbientOcclusionShader()
Method Detail

update

public boolean update(ParameterList pl,
                      SunflowAPI api)
Description copied from interface: RenderObject
Update this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.

Specified by:
update in interface RenderObject
Overrides:
update in class AmbientOcclusionShader
Parameters:
pl - list of parameters to read from
api - reference to the current scene
Returns:
true if the update is succesfull, false otherwise

getBrightColor

public Color getBrightColor(ShadingState state)
Overrides:
getBrightColor in class AmbientOcclusionShader