Uses of Class
org.sunflow.core.Options

Packages that use Options
org.sunflow.core   
org.sunflow.core.gi   
org.sunflow.core.photonmap   
org.sunflow.core.renderer   
 

Uses of Options in org.sunflow.core
 

Methods in org.sunflow.core with parameters of type Options
 boolean Scene.calculatePhotons(PhotonStore map, java.lang.String type, int seed, Options options)
          Create a photon map as prescribed by the given PhotonStore.
 boolean GIEngine.init(Options options, Scene scene)
          Initialize the engine.
 void PhotonStore.prepare(Options options, BoundingBox sceneBounds)
          Initialize this object for the specified scene size.
 boolean ImageSampler.prepare(Options options, Scene scene, int w, int h)
          Prepare the sampler for rendering an image of w x h pixels
 void Scene.render(Options options, ImageSampler sampler, Display display)
          Render the scene using the specified options, image sampler and display.
 

Uses of Options in org.sunflow.core.gi
 

Methods in org.sunflow.core.gi with parameters of type Options
 boolean InstantGI.init(Options options, Scene scene)
           
 boolean PathTracingGIEngine.init(Options options, Scene scene)
           
 boolean IrradianceCacheGIEngine.init(Options options, Scene scene)
           
 boolean AmbientOcclusionGIEngine.init(Options options, Scene scene)
           
 boolean FakeGIEngine.init(Options options, Scene scene)
           
 

Uses of Options in org.sunflow.core.photonmap
 

Methods in org.sunflow.core.photonmap with parameters of type Options
 void GlobalPhotonMap.prepare(Options options, BoundingBox sceneBounds)
           
 void GridPhotonMap.prepare(Options options, BoundingBox sceneBounds)
           
 void CausticPhotonMap.prepare(Options options, BoundingBox sceneBounds)
           
 

Uses of Options in org.sunflow.core.renderer
 

Methods in org.sunflow.core.renderer with parameters of type Options
 boolean BucketRenderer.prepare(Options options, Scene scene, int w, int h)
           
 boolean SimpleRenderer.prepare(Options options, Scene scene, int w, int h)
           
 boolean MultipassRenderer.prepare(Options options, Scene scene, int w, int h)
           
 boolean ProgressiveRenderer.prepare(Options options, Scene scene, int w, int h)