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Packages that use IntersectionState | |
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org.sunflow.core | |
org.sunflow.core.accel | |
org.sunflow.core.light | |
org.sunflow.core.primitive | |
org.sunflow.core.renderer |
Uses of IntersectionState in org.sunflow.core |
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Methods in org.sunflow.core with parameters of type IntersectionState | |
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void |
Scene.accumulateStats(IntersectionState state)
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ShadingState |
Scene.getRadiance(IntersectionState istate,
float rx,
float ry,
double lensU,
double lensV,
double time,
int instance,
int dim,
ShadingCache cache)
Get the radiance seen through a particular pixel |
void |
AccelerationStructure.intersect(Ray r,
IntersectionState istate)
Intersect the specified ray with the geometry in local space. |
void |
PrimitiveList.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
Intersect the specified primitive in local space. |
Uses of IntersectionState in org.sunflow.core.accel |
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Methods in org.sunflow.core.accel with parameters of type IntersectionState | |
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void |
BoundingIntervalHierarchy.intersect(Ray r,
IntersectionState state)
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void |
UniformGrid.intersect(Ray r,
IntersectionState state)
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void |
NullAccelerator.intersect(Ray r,
IntersectionState state)
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void |
KDTree.intersect(Ray r,
IntersectionState state)
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Uses of IntersectionState in org.sunflow.core.light |
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Methods in org.sunflow.core.light with parameters of type IntersectionState | |
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void |
ImageBasedLight.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
SunSkyLight.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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Uses of IntersectionState in org.sunflow.core.primitive |
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Methods in org.sunflow.core.primitive with parameters of type IntersectionState | |
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void |
Torus.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
SphereFlake.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
Background.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
CornellBox.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
TriangleMesh.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
Box.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
Cylinder.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
BanchoffSurface.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
Plane.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
ParticleSurface.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
JuliaFractal.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
CubeGrid.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
Hair.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
QuadMesh.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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void |
Sphere.intersectPrimitive(Ray r,
int primID,
IntersectionState state)
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Uses of IntersectionState in org.sunflow.core.renderer |
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Methods in org.sunflow.core.renderer with parameters of type IntersectionState | |
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void |
SimpleRenderer.renderBucket(int bx,
int by,
IntersectionState istate)
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