wave_out.h File Reference

#include <stdio.h>
#include <windows.h>

Include dependency graph for wave_out.h:

Go to the source code of this file.

Defines

#define VERSION_STRING   "\n 0.7.0\n"
#define Cdecl   __cdecl
#define __attribute__(x)
#define sleep(__sec)   Sleep ((__sec) * 1000)
#define inline   __inline
#define restrict
#define CD_SAMPLE_FREQ   44.1e3
#define SAMPLE_SIZE   16
#define SAMPLE_SIZE_STRING   ""
#define WINAUDIO_FD   ((FILE_T)-128)
#define FILE_T   FILE*
#define INVALID_FILEDESC   NULL

Typedefs

typedef signed int Int
typedef unsigned int Uint
typedef long double Ldouble

Functions

Int Set_WIN_Params (FILE_T dummyFile, Ldouble SampleFreq, Uint BitsPerSample, Uint Channels)
int WIN_Play_Samples (const void *buff, size_t len)
int WIN_Audio_close (void)


Define Documentation

#define __attribute__ (  ) 

#define CD_SAMPLE_FREQ   44.1e3

#define Cdecl   __cdecl

#define FILE_T   FILE*

#define inline   __inline

#define INVALID_FILEDESC   NULL

#define restrict

#define SAMPLE_SIZE   16

#define SAMPLE_SIZE_STRING   ""

#define sleep ( __sec   )     Sleep ((__sec) * 1000)

#define VERSION_STRING   "\n 0.7.0\n"

#define WINAUDIO_FD   ((FILE_T)-128)


Typedef Documentation

typedef signed int Int

typedef long double Ldouble

typedef unsigned int Uint


Function Documentation

Int Set_WIN_Params ( FILE_T  dummyFile,
Ldouble  SampleFreq,
Uint  BitsPerSample,
Uint  Channels 
)

int WIN_Audio_close ( void   ) 

int WIN_Play_Samples ( const void *  buff,
size_t  len 
)


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