Search and Rescue Manual
Contents -> Head Up Display (HUD)

Head Up Display (HUD)

Once you select a mission or free flight, you will enter simulation and first see the head up display (abbriviated HUD). This is displayed from the cockpit view (press F2 to get to this view).

Diagram of the HUD

  1. Heading in degrees * 10, the direction the aircraft is facing. When intercepting a waypoint, a small triangular tick will be drawn under the direction to that waypoint.
  2. Elevator trim, fine tunes aircraft pitch angles (not useful with helicopters). Use keys HOME and END to adjust it and CTRL + HOME to re-center.
  3. Attitude ticks in degrees and nose axis indicator, indicates the attitude (orientation) of the aircraft. Glide slope indicator (small circle with three ticks) is sometimes shown along with the nose axis indicator, it indicates the aircraft's angle of descent.
  4. Airspeed in miles per hour, indicates the speed of the aircraft.
  5. Altitude from MSL (mean sea level) in feet, indicates how high the aircraft is. Note that this is not the AGL (above ground level) altitude.
  6. Engine state and power output, specifies the current engine power output and whether the engine is on or off. This may have a slight delay with the actual throttle position.
  7. Fuel in internal tanks in lbs. Press F to see fuel in external tanks and other fuel statistics.
  8. Landing gear state, gears are down when the label is shown. Press G to raise/lower landing gears if the aircraft has retractable gears.

    You can also adjust the HUD color by pressing H or SHIFT + H. This is to help contrast the HUD colors from the outside scenery.

    The throttle does not always indicate power output. If flight physics is set to realistic then it may take a moment for the engine to react to the desired power output.

    Increasing and decreasing the throttle may cause a change in heading with helicopters as the tail blades take time to compensate to the new rotation speed of the main rotor.

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Search and Rescue

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