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3.10 Keyboard Shortcuts

Most actions that you can do through Geomview's panels have equivalent keyboard shortcuts so that you can do the same action by typing a sequence of keys on the keyboard. This is useful for advanced users who are familiar with Geomview's capabilities and want to work quickly without having to have lots of panels cluttering up the screen. Keyboard shortcuts usually are indicated in square brackets ([ ]) near the corresponding item in a panel. For example, the keyboard shortcut for Rotate mode is 'r'; this is indicated by "[r]" appearing before the word "Rotate" in the MOTION MODE browser. To use this keyboard shortcut just hit the r key while the mouse cursor is in any Geomview window. You don't need to press the Enter or SPACE keys.

Some keyboard shortcuts consist of more than one key. In these cases just type the keys one after the other, with no Enter afterwards. Keyboard shortcuts are case sensitive. You can cancel a multi-key keyboard shortcut that you have started by typing any invalid key, for example the space bar.

Keyboard commands apply while the cursor is in any camera window and most control panels.

Many keyboard shortcuts allow numeric arguments which you type as a prefix to the command key(s). For example, the shortcut for Near clip in the camera panel is v n. To set the near clip plane to `0.5', type 0.5vn. Commands that don't take a numeric prefix toggle or reset the current value.

Most commands allow one of the following selection prefixes. If none is provided the command applies to the target object.

g

world geom

g#

#'th geom

g*

All geoms

c

current camera

c#

#'th camera

c*

All cameras

For example, g4af means toggle the face drawing of object g4.

Simply typing a selection prefix, like g4, doesn't yet select an object; that only happens when a command, like ae, follows the prefix. To select an object as the target without doing anything else to it, use the p command. So g3p selects object g3.

The text field in the upper left corner of the Main panel shows the state of the current keyboard shortcut.

In addition to the keyboard shortcuts for the panel commands, there is also a shortcut for picking a target object: type the short name of the object followed by p. For example, to select object g3, type g 3 p. This only works with the short names -- the ones that appear in square brackets ([ ]) in the Targets browser of the Main panel.

Below is a summary of all keyboard shortcuts.

Draw
af

Faces

ae

Edges

an

Normals

ab

Bounding Boxes

aV

Vectors

Shading
0as

Constant

1as

Flat

2as

Smooth

3as

Smooth, non-lighted

aT

allow transparency

at

texture mapping

Other
av

eVert normals: always face viewer

#aw

Line Width (pixels)

aC

handle concave polygons

#vc

edges Closer than faces (try 5-100)

Color
Cf

faces

Ce

edges

Cn

normals

Cb

bounding boxes

CB

background

Motions
r

rotate

t

translate

z

zoom FOV

f

fly

o

orbit

s

scale

w

recenter target

W

recenter all

h

halt

H

halt all

@

select center of motion (e.g. g 3 @)

L

Look At object

Viewing
0vp

Orthographic view

1vp

Perspective view

vd

Draw other views' cameras

#vv

field of View

#vn

near clip distance

#vf

far clip distance

v+

add new camera

vx

cursor on/off

vb

backfacing poly cull on/off

#vl

focal length

v~

Software shading on/off

Panels
Pm

Main

Pa

Appearance

Pl

Lighting

Po

Obscure

Pt

Tools

Pc

Cameras

PC

Commands

Pf

Files

Ps

Save

P-

read commands from tty

PA

Credits ("about")

Lights
ls

show lights

le

edit lights

Space
me

Euclidean

mh

Hyperbolic

ms

Spherical

Model
mv

Virtual

mp

Projective

mc

Conformal

Other
0N

normalizaton: none

1N

normalization: each

2N all

normalization: all

ui

motion: Inertia

uc

motion: Constrain to axis

uo

motion: object's Own coordinates

<
Pf

load geometry/command file

dd

delete target object

>
Ps

save state to file

TV

NTSC mode toggle

p

pick as target object (e.g. g 3 p) With no prefix, selects the object under the mouse cursor (like double-clicking the right mouse)


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This document was generated by Steve M. Robbins on June, 22 2006 using texi2html 1.76.