13 #ifndef __SPLITBLOCK3D_H
14 #define __SPLITBLOCK3D_H
17 #include "Geometry/RandomBlock3D.h"
35 CSplitBlock3D(
double,
double,
double,
double,
double,
double,
double,
double,
double,
int,
bool circ_x=
false,
bool rough=
false);
38 virtual void generate(
int,
unsigned int);
39 virtual void tagSplit(
int,
int,
double);
42 #endif // __SPLITBLOCK3D_H