25 #include "object/task/task.h"
31 const float BUILDMARGIN = 16.0f;
32 const int TBMAXLIGHT = 4;
54 bool EventProcess(
const Event &event);
65 CObject* SearchMetalObject(
float &angle,
float dMin,
float dMax,
float aLimit,
Error &err);
73 TaskBuildPhase m_phase;
84 float m_buildingHeight;
85 int m_lightRank[TBMAXLIGHT];
Definition: taskbuild.h:48
ObjectType
Type of game object.
Definition: object.h:51
CObject - base class for all game objects.
Vector struct and related functions.
Error
Type of error or info message.
Definition: global.h:32
3D (3x1) vector
Definition: vector.h:52
Event sent by system, interface or game.
Definition: event.h:678