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Gfx::ModelTriangle Struct Reference

Triangle of a 3D model. More...

#include <modelfile.h>

Public Attributes

VertexTex2 p1
 1st vertex
 
VertexTex2 p2
 2nd vertex
 
VertexTex2 p3
 3rd vertex
 
Material material
 Material.
 
std::string tex1Name
 Name of 1st texture.
 
std::string tex2Name
 Name of 2nd texture.
 
bool variableTex2
 If true, 2nd texture will be taken from current engine setting.
 
LODLevel lodLevel
 LOD level.
 
int state
 Rendering state to be set.
 

Detailed Description

Triangle of a 3D model.


The documentation for this struct was generated from the following file: