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This is the complete list of members for Gfx::CGL33Device, including all inherited members.
Ambient | Gfx::CGL33Device | |
Attenuation | Gfx::CGL33Device | |
BeginScene() OVERRIDE | Gfx::CGL33Device | virtual |
CGL33Device(const GLDeviceConfig &config) (defined in Gfx::CGL33Device) | Gfx::CGL33Device | |
Clear() OVERRIDE | Gfx::CGL33Device | virtual |
ComputeSphereVisibility(const Math::Vector ¢er, float radius) OVERRIDE | Gfx::CGL33Device | virtual |
ConfigChanged(const GLDeviceConfig &newConfig) (defined in Gfx::CGL33Device) | Gfx::CGL33Device | |
CopyFramebufferToTexture(Texture &texture, int xOffset, int yOffset, int x, int y, int width, int height) OVERRIDE | Gfx::CGL33Device | virtual |
Create() OVERRIDE | Gfx::CGL33Device | virtual |
CreateDepthTexture(int width, int height, int depth) OVERRIDE | Gfx::CGL33Device | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) OVERRIDE | Gfx::CGL33Device | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) OVERRIDE | Gfx::CGL33Device | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) OVERRIDE | Gfx::CGL33Device | virtual |
CreateTexture(CImage *image, const TextureCreateParams ¶ms) OVERRIDE | Gfx::CGL33Device | virtual |
CreateTexture(ImageData *data, const TextureCreateParams ¶ms) OVERRIDE | Gfx::CGL33Device | virtual |
DebugHook() OVERRIDE | Gfx::CGL33Device | virtual |
DebugLights() OVERRIDE | Gfx::CGL33Device | virtual |
Destroy() OVERRIDE | Gfx::CGL33Device | virtual |
DestroyAllTextures() OVERRIDE | Gfx::CGL33Device | virtual |
DestroyStaticBuffer(unsigned int bufferId) OVERRIDE | Gfx::CGL33Device | virtual |
DestroyTexture(const Texture &texture) OVERRIDE | Gfx::CGL33Device | virtual |
Diffuse | Gfx::CGL33Device | |
DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) OVERRIDE | Gfx::CGL33Device | virtual |
DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) OVERRIDE | Gfx::CGL33Device | virtual |
DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount) OVERRIDE | Gfx::CGL33Device | virtual |
DrawStaticBuffer(unsigned int bufferId) OVERRIDE | Gfx::CGL33Device | virtual |
Enabled | Gfx::CGL33Device | |
EndScene() OVERRIDE | Gfx::CGL33Device | virtual |
GetFrameBufferPixels() const OVERRIDE | Gfx::CGL33Device | virtual |
GetMaxLightCount() OVERRIDE | Gfx::CGL33Device | virtual |
GetMaxTextureStageCount() OVERRIDE | Gfx::CGL33Device | virtual |
InitOffscreenBuffer(int width, int height) OVERRIDE | Gfx::CGL33Device | virtual |
Position | Gfx::CGL33Device | |
SetAlphaTestFunc(CompFunc func, float refValue) OVERRIDE | Gfx::CGL33Device | virtual |
SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend) OVERRIDE | Gfx::CGL33Device | virtual |
SetClearColor(const Color &color) OVERRIDE | Gfx::CGL33Device | virtual |
SetColorMask(bool red, bool green, bool blue, bool alpha) OVERRIDE | Gfx::CGL33Device | virtual |
SetCullMode(CullMode mode) OVERRIDE | Gfx::CGL33Device | virtual |
SetDepthBias(float factor, float units) OVERRIDE | Gfx::CGL33Device | virtual |
SetDepthTestFunc(CompFunc func) OVERRIDE | Gfx::CGL33Device | virtual |
SetFillMode(FillMode mode) OVERRIDE | Gfx::CGL33Device | virtual |
SetFogParams(FogMode mode, const Color &color, float start, float end, float density) OVERRIDE | Gfx::CGL33Device | virtual |
SetGlobalAmbient(const Color &color) OVERRIDE | Gfx::CGL33Device | virtual |
SetLight(int index, const Light &light) OVERRIDE | Gfx::CGL33Device | virtual |
SetLightEnabled(int index, bool enabled) OVERRIDE | Gfx::CGL33Device | virtual |
SetMaterial(const Material &material) OVERRIDE | Gfx::CGL33Device | virtual |
SetRenderState(RenderState state, bool enabled) OVERRIDE | Gfx::CGL33Device | virtual |
SetRenderTexture(RenderTarget target, int texture) OVERRIDE | Gfx::CGL33Device | virtual |
SetShadeModel(ShadeModel model) OVERRIDE | Gfx::CGL33Device | virtual |
SetShadowColor(float value) OVERRIDE | Gfx::CGL33Device | virtual |
SetTexture(int index, const Texture &texture) OVERRIDE | Gfx::CGL33Device | virtual |
SetTexture(int index, unsigned int textureId) OVERRIDE | Gfx::CGL33Device | virtual |
SetTextureCoordGeneration(int index, TextureGenerationParams ¶ms) OVERRIDE | Gfx::CGL33Device | virtual |
SetTextureEnabled(int index, bool enabled) OVERRIDE | Gfx::CGL33Device | virtual |
SetTextureStageParams(int index, const TextureStageParams ¶ms) OVERRIDE | Gfx::CGL33Device | virtual |
SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT) OVERRIDE | Gfx::CGL33Device | virtual |
SetTransform(TransformType type, const Math::Matrix &matrix) OVERRIDE | Gfx::CGL33Device | virtual |
SetViewport(int x, int y, int width, int height) OVERRIDE | Gfx::CGL33Device | virtual |
Specular | Gfx::CGL33Device | |
Type | Gfx::CGL33Device | |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) OVERRIDE | Gfx::CGL33Device | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) OVERRIDE | Gfx::CGL33Device | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) OVERRIDE | Gfx::CGL33Device | virtual |
~CDevice() (defined in Gfx::CDevice) | Gfx::CDevice | inlinevirtual |
~CGL33Device() (defined in Gfx::CGL33Device) | Gfx::CGL33Device | virtual |