25 #include "object/task/task.h"
51 bool EventProcess(
const Event &event);
58 CObject* SearchTakeObject(
float &angle,
float dLimit,
float aLimit);
59 CObject* SearchFriendObject(
float &angle,
float dLimit,
float aLimit);
60 bool TruckTakeObject();
61 bool TruckDeposeObject();
68 TaskTakeOrder m_order;
ObjectType
Type of game object.
Definition: object.h:51
Terrain loader/generator and manager.
Definition: terrain.h:222
CObject - base class for all game objects.
Error
Type of error or info message.
Definition: global.h:32
3D (3x1) vector
Definition: vector.h:52
Definition: tasktake.h:45
Event sent by system, interface or game.
Definition: event.h:678