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Gfx::CNullDevice Member List

This is the complete list of members for Gfx::CNullDevice, including all inherited members.

BeginScene()Gfx::CNullDevicevirtual
Clear()Gfx::CNullDevicevirtual
CNullDevice() (defined in Gfx::CNullDevice)Gfx::CNullDevice
ComputeSphereVisibility(const Math::Vector &center, float radius)Gfx::CNullDevicevirtual
CopyFramebufferToTexture(Texture &texture, int xOffset, int yOffset, int x, int y, int width, int height)Gfx::CNullDevicevirtual
Create()Gfx::CNullDevicevirtual
CreateDepthTexture(int width, int height, int depth)Gfx::CNullDevicevirtual
CreateStaticBuffer(PrimitiveType primitiveType, const Vertex *vertices, int vertexCount)Gfx::CNullDevicevirtual
CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount)Gfx::CNullDevicevirtual
CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount)Gfx::CNullDevicevirtual
CreateTexture(CImage *image, const TextureCreateParams &params)Gfx::CNullDevicevirtual
CreateTexture(ImageData *data, const TextureCreateParams &params)Gfx::CNullDevicevirtual
DebugHook()Gfx::CNullDevicevirtual
DebugLights()Gfx::CNullDevicevirtual
Destroy()Gfx::CNullDevicevirtual
DestroyAllTextures()Gfx::CNullDevicevirtual
DestroyStaticBuffer(unsigned int bufferId)Gfx::CNullDevicevirtual
DestroyTexture(const Texture &texture)Gfx::CNullDevicevirtual
DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f))Gfx::CNullDevicevirtual
DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f))Gfx::CNullDevicevirtual
DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount)Gfx::CNullDevicevirtual
DrawStaticBuffer(unsigned int bufferId)Gfx::CNullDevicevirtual
EndScene()Gfx::CNullDevicevirtual
GetAlphaTestFunc(CompFunc &func, float &refValue) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetBlendFunc(BlendFunc &srcBlend, BlendFunc &dstBlend) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetClearColor() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetCullMode() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetDepthBias() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetDepthTestFunc() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetFillMode() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetFogParams(FogMode &mode, Color &color, float &start, float &end, float &density) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetFrameBufferPixels() const Gfx::CNullDevicevirtual
GetGlobalAmbient() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetLight(int index) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetLightEnabled(int index) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetMaterial() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetMaxLightCount()Gfx::CNullDevicevirtual
GetMaxTextureStageCount()Gfx::CNullDevicevirtual
GetRenderState(RenderState state) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetShadeModel() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetTexture(int index) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetTextureEnabled(int index) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetTextureStageParams(int index) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
GetTransform(TransformType type) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
InitOffscreenBuffer(int width, int height)Gfx::CNullDevicevirtual
MultiplyTransform(TransformType type, const Math::Matrix &matrix) (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual
SetAlphaTestFunc(CompFunc func, float refValue)Gfx::CNullDevicevirtual
SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend)Gfx::CNullDevicevirtual
SetClearColor(const Color &color)Gfx::CNullDevicevirtual
SetColorMask(bool red, bool green, bool blue, bool alpha)Gfx::CNullDevicevirtual
SetCullMode(CullMode mode)Gfx::CNullDevicevirtual
SetDepthBias(float factor, float units)Gfx::CNullDevicevirtual
SetDepthTestFunc(CompFunc func)Gfx::CNullDevicevirtual
SetFillMode(FillMode mode)Gfx::CNullDevicevirtual
SetFogParams(FogMode mode, const Color &color, float start, float end, float density)Gfx::CNullDevicevirtual
SetGlobalAmbient(const Color &color)Gfx::CNullDevicevirtual
SetLight(int index, const Light &light)Gfx::CNullDevicevirtual
SetLightEnabled(int index, bool enabled)Gfx::CNullDevicevirtual
SetMaterial(const Material &material)Gfx::CNullDevicevirtual
SetRenderState(RenderState state, bool enabled)Gfx::CNullDevicevirtual
SetRenderTexture(RenderTarget target, int texture)Gfx::CNullDevicevirtual
SetShadeModel(ShadeModel model)Gfx::CNullDevicevirtual
SetShadowColor(float value)Gfx::CNullDevicevirtual
SetTexture(int index, const Texture &texture)Gfx::CNullDevicevirtual
SetTexture(int index, unsigned int textureId)Gfx::CNullDevicevirtual
SetTextureCoordGeneration(int index, TextureGenerationParams &params)Gfx::CNullDevicevirtual
SetTextureEnabled(int index, bool enabled)Gfx::CNullDevicevirtual
SetTextureStageParams(int index, const TextureStageParams &params)Gfx::CNullDevicevirtual
SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT)Gfx::CNullDevicevirtual
SetTransform(TransformType type, const Math::Matrix &matrix)Gfx::CNullDevicevirtual
SetViewport(int x, int y, int width, int height)Gfx::CNullDevicevirtual
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex *vertices, int vertexCount)Gfx::CNullDevicevirtual
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount)Gfx::CNullDevicevirtual
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount)Gfx::CNullDevicevirtual
~CDevice() (defined in Gfx::CDevice)Gfx::CDeviceinlinevirtual
~CNullDevice() (defined in Gfx::CNullDevice)Gfx::CNullDevicevirtual