Here is a list of all documented class members with links to the class documentation for each member:
- i -
- icon1
: Gfx::EngineMouse
- icon2
: Gfx::EngineMouse
- iconShadow
: Gfx::EngineMouse
- id
: Gfx::TerrainMaterial
, Gfx::TerrainMaterialPoint
, Gfx::Texture
- includeType
: Gfx::DynamicLight
- index
: JoystickDevice
- Info()
: CLogger
- Init()
: CProfile
, CSystemUtils
, CSystemUtilsLinux
, CSystemUtilsMacOSX
, CSystemUtilsOther
, CSystemUtilsWindows
, Gfx::CCamera
, Gfx::LightProgression
- InitEye()
: CRobotMain
- InitMaterialPoints()
: Gfx::CTerrain
- InitMaterials()
: Gfx::CTerrain
- InitOffscreenBuffer()
: Gfx::CDevice
, Gfx::CGL21Device
, Gfx::CGL33Device
, Gfx::CGLDevice
, Gfx::CNullDevice
- InitPaths()
: CPathManager
- InitTextures()
: Gfx::CTerrain
- InjectLevelDir()
: CPathManager
- IntColor()
: Gfx::IntColor
- intensity
: Gfx::DynamicLight
, Gfx::EngineGroundMark
, Gfx::EngineShadow
- InternalResumeSimulation()
: CApplication
- Inverse()
: Math::Matrix
- invert
: JoyAxisBinding
- IOReadObject()
: CRobotMain
- IOReadScene()
: CRobotMain
- IOWriteObject()
: CRobotMain
- IOWriteScene()
: CRobotMain
- IsBusy()
: CRobotMain
- IsCached()
: ALSound
, CSoundInterface
- IsCachedMusic()
: ALSound
, CSoundInterface
- IsCollision()
: Gfx::CCamera
- IsCollisionBack()
: Gfx::CCamera
- IsCollisionFix()
: Gfx::CCamera
- IsEmpty()
: CImage
- IsEnded()
: Gfx::CPyro
- IsModelLoaded()
: Gfx::CModelManager
- IsObligatoryToken()
: CRobotMain
- IsPlayingMusic()
: ALSound
, CSoundInterface
- IsProhibitedToken()
: CRobotMain
- IsRestarting()
: CApplication
- IsSelectable()
: CRobotMain
- IsVisible()
: Gfx::CEngine
- IsVisiblePoint()
: Gfx::CEngine
- IsWithinLODLimit()
: Gfx::CEngine