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shortcut.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsiteс.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 // shortcut.h
21 
22 #pragma once
23 
24 #include "ui/control.h"
25 
26 #include "common/event.h"
27 
28 namespace Ui {
29 
30 class CShortcut : public CControl
31 {
32 public:
33  CShortcut();
34  ~CShortcut();
35 
36  bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType);
37 
38  bool EventProcess(const Event &event);
39 
40  void Draw();
41 
42 protected:
43  void DrawVertex(int icon, float zoom);
44 
45 protected:
46  float m_time;
47 };
48 
49 
50 }
51 
Definition: shortcut.h:30
Definition: controller.h:32
2D point
Definition: point.h:49
Event types, structs and event queue.
EventType
Type of event message.
Definition: event.h:38
Event sent by system, interface or game.
Definition: event.h:678
Definition: control.h:66