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Clutter 0.0 Reference Manual | ![]() |
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ClutterCloneTexturePrivate; ClutterCloneTexture; ClutterActor* clutter_clone_texture_new (ClutterTexture *texture);
ClutterCloneTexture allows the cloning of existing ClutterTexture based actors whilst saving underlying graphics resources.
ClutterActor* clutter_clone_texture_new (ClutterTexture *texture);
Creates an efficient 'clone' of a pre-existing texture if which it shares the underlying pixbuf data.
texture : |
a ClutterTexture |
Returns : | the newly created ClutterCloneTexture |
parent-texture
" property"parent-texture" ClutterTexture : Read / Write / Construct Only
The parent texture to clone.